
Meet Blaze Brannigan: mullet, shades, and the fastest times tables in Neon City.
Maths Cop is a series of free, retro arcade games where every fight, chase and ticking bomb is beaten with real maths. Built for Key Stage 3 learners, made to be played in short, explosive bursts. No downloads, no sign-ups. Just hit play.
The Time Arch-Lord is stealing every number in Neon City, and only Blaze can stop him. Battle 24 villains and 5 bosses in a Street Fighter-style brawler where every punch is a maths question: times tables, division, squares, negatives and percentages. Chain right answers to unleash the Times Table Tornado.
Someone just blew up Blaze’s favourite arcade, and his high score with it. Now a mystery bomber has hidden bombs all over Neon City. Race to each one through traffic, driving through the right answers for nitro, then defuse it before the timer hits zero, with Rookie Kowalski and his Bomb Defusing 101 manual on the radio. Percentages, ratio and proportion. Cut the wrong wire and it’s game over.
This is a work in progress. At the moment there is only 1 level but keep checking back for updates...
My son is a wonderful, happy young man. He has ADHD and autism, and some subjects at school are a real struggle, maths most of all. He has an amazing tutor, Steph, who has helped him enormously, but maths is a “little and often” subject, and he needed to practise every day to keep moving forward.
Like most teenagers, he’d much rather be playing computer games than doing maths homework. So I thought: why not make the maths the computer game?
I grew up in the 80s and 90s spending hours on 16-bit games like Street Fighter II, so Maths Cop was built for him and, if I’m honest, a little bit for me too. Then something brilliant happened: he and his brothers started competing for the high score.
When he needed extra practice with percentages, we made the sequel together. He helped write the story and design the characters, and I got a new challenge. Both games were built by me and Claude, Anthropic’s AI, one idea at a time.
They’re free, with no ads and no sign-ups, and they always will be. They were made for my son, but they’re for anyone of any age who wants to practise their maths and have some fun doing it.
This is all about speed and recall. Every punch is a question: times tables, division, missing numbers, squares and square roots, negative numbers, rounding and simple percentages. It starts gently and ramps up as you rank up, and any question you get wrong comes back more often until you’ve nailed it.
This game slows things down to focus on percentages, with ratio and direct proportion along the way. Find 25% of 80 to cut the right wire, increase a voltage by 50%, mix coolant in a 1 : 3 ratio. Every mistake comes with a hint from Rookie Kowalski’s Bomb Defusing 101 manual, so you learn the method, not just the answer.